When parenting is like Metal Gear Solid

I wouldn’t call myself a gamer, but about ten years ago, I remember really getting into Playstation’s Metal Gear Solid. As the first 3D stealth game, you made your way through the different levels of the game, often through the avoidance of armed guards.

If you were detected, the alarm would go up, the guards would get anxious and start looking for you. Your only recourse was to wait out their routine sweeps, avoid the guards’ sight and stay quiet. And you could stay like this for quite a while, until the guards eventually gave up the chase. You could then breathe a little easier. I can still hear in my head the ping the game made when ‘all clear’ came and I could and carry on with the mission.

A decade later, when V. is restless and crying at night and I’m on duty with her, I try to think of this waiting game like waiting for that ‘all clear’ ping in the game. When I have picked up V. to get her to fall asleep on my shoulder, I then have a very delicate time of it slowly returning her to her cot. I have to keep her close to my chest, bend over the side of the cot, lay her down, slide my hands out from underneath her and creep over to the nursery door. All in complete silence. Sometimes there’s a noise out on the street, or the floorboards creak or one of my bones click (!) and suddenly she’s rousing herself. I freeze, and think of waiting for those guards to give up their search for me. I have to just be patient and stick with the walkthrough me and the wife have designed.

Another time, I shall think of how to compare parenting with tossing a CS cannister into a room.